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nicolas collings
collings
character modeler


Location:
Montreal, Canada

Language(s):
English, French

Member Since:
February 2005

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20 August 2008

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Demon-Vampire
3ds max, mental ray, Photoshop, ZBrush
June 2006


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I made this character for a modeling head challenge over tweak - kolby jukes 's forum - . Eventually i decided to add a Zbrush Pass and create the texture to have a final pic. I used 3dstudio max for polymodeling, zbrush to add details , texture and Mental Ray for the render. i used the SSS Fast Skin Material + Displace for the shader.
The modeling work is based on a concept created by Miles Teves ( www.milesteves.com ) and the texturing is my own.

Please look at the hires image for a larger view of my artwork.
http://sillord.free.fr/wp-content/D...ire_highres.jpg

On this link you can see a image with wireframe, shaded and zbrush sculpt.



This Image has 13 comments on CGTalk >

 
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