nicolas collings collings senior character artist Location: Montreal, Canada Language(s):
English, French Member Since: February 2005 Last Updated: 29 June 2009 Portfolio Views: 140241 Chosen as Favorite: 201
Groups:
Demon-Vampire 3ds max, mental ray, Photoshop, ZBrush June 2006
I made this character for a modeling head challenge over tweak - kolby jukes 's forum - . Eventually i decided to add a Zbrush Pass and create the texture to have a final pic. I used 3dstudio max for polymodeling, zbrush to add details , texture and Mental Ray for the render. i used the SSS Fast Skin Material + Displace for the shader.
The modeling work is based on a concept created by Miles Teves ( www.milesteves.com ) and the texturing is my own.